Post-Game Writing
Aug. 11th, 2010 12:49 pmSo, last night I got roped into playing a couple of hours of Battlefield: Bad Company 2. It’s the current first-person kinda-squad-based shooter for me, though it claims to be a realistic combat action game. (Rich: “Dave, is this realistic combat action?” Dave: “Aside from the part where you cured me of fatal gunshot wounds with a portable defibrillator, sure.”) And I thought that was going to be about it for the evening. I’ve been trying to go to bed around 10, and that’s usually when the game breaks up. But, I still had a little energy, so at 10 I sat down at the laptop and stared at the place where a new scene has to go in a novel revision, and still couldn’t make it come out, despite about a week of staring at the place where a new scene has to go.
A bit later, the wife comes in, reminds me that the alarm goes off in seven hours, and suggests I take the prudent steps. I close everything up, go upstairs, and as I’m taking my contacts out, I think about the stuff that it would be cool for this scene to have in it. And then there, of course, is the scene. And I stand there staring off into space for a while.
“What is it?” the wife asks.
“I think I just figured out that scene that I was staring at.”
“Well, you better go write it,” she says, with that tone that says she’s finally starting to get used to this kind of thing.
Last night I knocked out about 1300 words of a new scene in around an hour, and that’s the second time that happened recently, though minus the interaction with the wife. The time before was a week ago Monday, and that resulted in about 1200 words.
Conclusion: I need to play more video games.
Mirrored from Bum Scoop.